Utilize hw based PSO cache: reduces precompile & compile times Removed different debug binaries from release package: reduce download sizeĮnable cache save & load by default, but limit precompile size by 10k items: fixes character portraits & some pop-ins Removed AVX & AVX2 builds from release package: they are proven useless or even reducing performance(can be builded by hand anyway) Use win API instead of shell commands in installer: this should make various antivirus softwares happy This is a major revision and release with some exciting new performance related implementationsĪdded reshade compat iframe mod-This is WIP feature in general, better to wait for ready to use setups-allows feed reshade with a additional data for various purposes (like UI skip)-for it to work you need a special/latest reshade + reshade_compat as primary iframe mod source(special reshade currently available here )-all ingame postfx should be disabled for proper work (no AA, no postprocessing, no AO, no depth blur)įixed depth read/write barriers: fixes some crashes with 3-rd party overlays, drivers
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